Rubickanov
Game Developer & Unity Programmer
I create games and tools for Unity. I enjoy working on gameplay mechanics, system design, and building things that make development easier.
Projects
WorldShards LowKick Studio
Unity Developer at LowKick Studio. Worked on editor tools, input rebinding system, and Android platform porting for WorldShards.
View WorldShards ↗Beyond the Breach Steam
Single-player 3D puzzle game about a deviant robot trying to escape. Released on Steam after 3 months of development. Responsible for gameplay mechanics, save system, and checkpoint system.
View on Steam ↗Time Hunters Game Jam
3D top-down shooter for 2 players. Local co-op game made during ZEMJAM 2023 in one and a half days. First project that was genuinely fun to play.
View on Itch ↗Fool of Pranks GGJ 2024
Top-down 3D PvP game made for Global Game Jam 2024 in 2 days. Responsible for all gameplay mechanics.
View on Itch ↗Remind
2D puzzle game about a 30-year-old woman with Alzheimer's disease. Simple game with a visual style I'm proud of.
View on Itch ↗